Patch 7.11 God Tier List | League of Legends | HOWLA eSports

Patch 7.11 God Tier List | Fiora God Tier Top Lane | Zac God Tier Jungler | Ahri God Tier Mid | Caitlyn God Tier ADC | Janna God Tier Support

Forgot to read patch notes? Check out our Patch 7.11 Video Rundown!

A new patch is here, and the balance of League of Legends is changing. Look no further for the definitive League of Legends Patch 7.11 God Tier List:

Note: LCS tier means only good in competitive play due to reliance on composition, team play, high mechanics, or all of these.

List is for Olympic Elo: Bronze 5-Gold 1

Find our previous God Tier List Here

League of Legends Patch 7.11 God Tier List

God Tier Top: Fiora

One of the long-standing top-tier top laners continues her stint in the God Tier. With very few losing matchups in lane, the choice between splitpushing and heavy teamfight impact, and nearly unmatched dueling potential Fiora is the embodiment of what most teams look for in the top lane.

The expected strongest build for this patch will be focused on sustain, combining Ravenous Hydra, Death’s Dance and Guardian Angel. this core build makes you an incredible duelist with an immense amount of bonus AD and Lifesteal. Maw of Malmortius and Black Cleaver are other strong options as well depending on your lane opponent

God Tier Jungle: Zac

With one of the healthiest and speediest first clears, Zac is able to gank much sooner and more effectively than most other junglers. One of the main strengths in the jungle right now is sustain, and Zac is pretty much the best at that. Between his blobs from his W and his capability to abuse Hunter’s Talisman in the jungle he stays very healthy and has great synergy with the recently buffed Spirit Visage. Furthermore, he does extremely well skirmishes and full on 5v5 and is fantastic for counter-ganking since he can show up from so far away and his Q does well against fleeing targets.

His core build is typically Lucidity>Cinderhulk>Spirit Visage>Dead Man’s, giving him a fantastic combination of Armor, MR and HP. Not to mention all the CDR he gets from this as well; despite his size Zac gets around pretty quickly with his E on 40% CDR

God Tier Mid: Ahri

Being able to abuse strong items is a quick ticket to the God Tier, and Ahri has two very strong builds at her disposal. Between Morellonomicon->Luden’s Echo and Hextech Gunblade->Lich Bane, Ahri is capable of being a strong teamfighter or a strong splitpusher, respectively, depending on what her team needs (as well as your own personal style).

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Her ability to shove in the lane and then either kill her enemy or roam to pressure other lanes is nearly unmatched in the mid lane. On top of all this, she is very safe. Her ability to charm enemies engaging on her or quickly dash out of combat with her ultimate make her a very slippery target to stay on top of.
While she was nerfed this patch it was not enough to make her weaker than other midlaners.

God Tier Marksman: Caitlyn

Caitlyn consistently dominates the bot lane with her superior range and her zoning ability with her traps. She synergizes very well with the top tier supports as well giving her added bonuses if your support decides to play meta champions. Her changes this patch do not negatively affect her as a champion, but rather change her build. Now her typical build will be BF>Statikk>IE, essentially just replacing Runaan’s with Statikk.

See Also: ADC Masteries Guide

God Tier Support: Karma, Janna

Providing fantastic synergy with auto-attack focused, crit-reliant Marksmen and effectively utilizing core support items, these two shield/peel champs will remain at the top of the hill. With Redemption and Locket still being the strongest item combination in the game, expect them to continue at the top.

See Also: Support Masteries Guide


League of Legends Patch 7.11 Tier List: Top Lane


League of Legends Patch 7.11 Tank Tier List

Carry1>Carry1.5>Tank1=Carry2>Tank2>Carry3>Tank3


Carry Tier 1

Kled, Darius, Renekton, Jayce

  • High solo kill potential
  • Strong splitpush
  • Can easily get tanky
  • Wins lane

Carry Tier 1.5

Camille, Irelia, Fizz, Tryndamere

  • Tryndamere is a great duelist and does well with the new Lifesteal-focused builds
  • Irelia+Fizz+Camille get a new build as well. Trinity Force>Sterak’s>Gargoyle Stoneplate will be their typical start, giving her great survivabilty. This build allows them to dive into fights, quickly do away with one of your squishy carries, then gain bonuses from Sterak’s and Gargoyle to help her survive enemy retaliation.

 

Carry Tier 2

Gangplank, Riven, Illaoi, Talon, Wukong

  • Wukong has variety in his build in that he can either go the Lifesteal oriented build with Ravenous and DD or he can opt to go Triforce and Sterak’s. A bit more reliant on snowballing than the other champions of his style, resulting in lower placement
  • Death’s Dance+Sterak’s+Visage should make Illaoi much harder to deal with now. While she still lacks CC and a good gap closer, her counter-initiation is godly, and she has strong lane sustain.
  • Fewer tanks in the top lane makes lethality stronger, allowing Talon to shine.
  • Riven is a great laner and snowball champion that will do well with the new build options and lack of tanks top
  • Gangplank has risky laning phase, but if you can survive it and get to skirmishes/teamfights then he is exceptional. Benefits from crit items and Sterak’s being buffed

Carry Tier 3

Quinn, Teemo, Kennen, Yorick, Lissandra

  • Basically cheese tier
  • Strong lane bully but doesn’t achieve much afterward (minus Kennen who is effective in teamfights)

Tank Tier 1

Gragas, Singed, Poppy, Shen

  • Gragas gets some very nice buffs with the sustain on Visage and the added tankiness from Gargoyle
  • Singed is still one of the best laning tanks in top and like Gragas gets nice buffs from the new tank items
  • Shen is fantastic for teamplay/crossmap play while still being capable of winning lane (think tanky Gangplank)
  • Poppy counters hard engage champs, which are highly effective in the current meta—especially in jungle

Tank Tier 2

Galio, Swain, Nasus, Olaf

  • Good at running at enemy (strong for top because of the long lane)
  • Can push lanes well
  • Strong CC

Tank Tier 3

Trundle, Nautilus, Maokai, Warwick, Garen

  • Anti-tank tanks
  • Duel well in lane
  • Strong teamfighting ults but easily avoided/kited

Tank Tier 4

Malphite, Tahm Kench, Sion, Mundo, Volibear

  • Practically not worth picking

League of Legends Patch 7.11 Tier List: Jungle


League of Legends Patch 7.11 Jungle Tier List


LCS tier

Ivern

  • Heavily gank and utility-oriented. Excellent for teamplay but not SoloQ
  • Ivern is the best jungler in the game if you are Diamond+
  • Unmatched clearing

Tier 1

Gragas, Kha’Zix, Hecarim, Nunu

  • Nunu shoots up the list thanks to Cinderhulk damage buffs,  which allow him to clear Raptors and Krugs much more easily. The Visage buffs give him more healing just like Gragas. Gargoyle’s main drawback is that it limits your damage, but Nunu doesn’t really care about damage. Nunu is, as always, the best objective controller in the game, so with the new Rift Herald dominating over uncoordinated teams, Nunu will do extremely well with and against it.
  • Kha’zix remains the strongest Jungle assassin this patch, his early powerspikes and strong objective control on top of having great dueling capabilities makes him a fantastic pick for soloQ and makes snowballing your lead very easy.
  • Gragas The strongest balance of ganking and farming, fantastic sustain with his passive and spirit visage along with enough CC and damage to pull of ganks against any opponent. on top of this he also does a surprising amount of damage between building Iceborn Gauntlet and the base damage of his abilities.

Tier 1.5

Amumu, Master Yi, Shyvana, Olaf, Elise, Rammus

  • Amumu is great for teamfights and has strong itemization.
  • Yi and Shyvana are great low-elo junglers due to their strong snowball potential and ability to gain a lead just by farming a lot (which we all know is the only thing your “terrible” junglers like to do).
  • Olaf and Elise are fantastic gankers and great for getting picks when the enemy is out of position while also clearing the jungle quite efficiently.
  • Rammus received incredible buffs this patch making his passive and his W and his Q extremely strong. He used to be just a counter to full AD comps but now he has potential to succeed .against a larger variety of opponents. The new Abyssal Mask synergizes extremely well with his kit, giving him a reasonable build path vs AP and from the extra damage on his passive+E and W he is a very strong dueling champion

Tier 2

Graves, Rengar, Lee Sin, Nocturne, Sejuani

  • Graves is the best powerfarming jungler next to Shyvana, while he lacks in ganks he is fantastic at dueling and farming although a bit more difficult to pull off.
  • Lee Sin would be much higher if my list was intended for higher elo, but in low elo these champs are typically too difficult to play to their full potential, leaving you behind the enemy jungler who chose to play a much simpler champion.
  • Rengar and Nocturne are hurt by the Black Cleaver nerfs, but they’re still not bad at snowballing and tilting the enemy team. Lethality is still a strong option and they benefit from it nicely.
  • back to being a worse version of Amumu (AP oriented tank with strong teamfight potential) Sejuani received very large nerfs last patch making her passive much less effective resulting in a much more balanced version of the champ.

Tier 3

Kindred, Nidalee, Wukong, Warwick, Vi

  • With her minor rework kindred gets much more benefit from her stacks but doesn’t seem as weak when not getting stacks.
  • Tank junglers being stronger gives Nidalee a fighting chance. Her main weakness is strong early skirmishers and Assassins.
  • Wukong and Vi are the weakest of the AD assassins, they would do well with the new Tri Force->Sterak’s build, but it’s more difficult when this build is delayed by a jungle item.
  • Warwick is incredible at dueling and is helped by the Visage buffs, but his kit encourages a bad playstyle (chasing for kills) and his Ult is almost a better escape than engage.

Tier 4

Galio, Shaco, Skarner, Evelyn, Xin Zhao

  • Galio and Warwick do well as anti-tank tanks; their kits naturally do well against tanks and they are also great as secondary initiation.
  • Eve/Shaco are just good for cheesing; while sometimes effective, it is unreliable.
  • Skarner is a weaker version of Olaf/Hecarim.

League of Legends Patch 7.11 Tier List: Mid Lane


 League of Legends Patch 7.11 Mid Tier List

 


LCS Tier

Leblanc, Katarina, Cassiopeia, Ryze, Taliyah

  • Too difficult/complicated for majority of players
  • All 5 are top tier in high elo
  • Reliant on high mechanics, teamplay or both

Tier 1

Syndra, Orianna, Ziggs, Xerath, Vladimir

  • Very strong laning
  • Easy to roam
  • Large teamfight impact
  • Ziggs/Xerath somewhat the counter-meta. Very good at denying roams by shoving lane to deny CS if the enemy leaves and, despite their lack of ability to roam, they can just walk half the distance and ult.

Tier 1.5

Jayce, Kassadin, Talon, Ekko, Lux, Gangplank

  • Large teamfight impact
  • Strong poke
  • Good solokill potential but can also easily farm
  • Talon is the weaker AD assassin, strong from Lethality
  • Kassadin is close to an anti-meta category, does very well against most AP champs, especially control mages but can suffer heavily if set behind before hitting 6

Tier 2

Fizz, Zed, Twisted Fate, Vel’Koz, Corki

  • Long range but more reliant on skillshots
  • Fizz is low due to his weak laning phase, but if he survive till 6, can snowball any matchup.
  • Zed deserves much higher on this list but since he is one of the most difficult champions in the game to play, players on the low end of the ladder can not be expected to consistently perform well when using him

Tier 3

Anivia, Karthus, Brand, Zilean

  • Farm focused laning
  • Strong AOE teamfight capabilities
  • Anivia is a waveclear bot

Tier 4

Annie, Malzahar, Viktor, Veigar, Morgana

  • Best as counterpicks. Good teamfight potential but riskier playstyle/laning makes it harder to get to teamfight phase

League of Legends Patch 7.11 Tier List: Marksman

See Also: ADC Masteries Guide


League of Legends Patch 7.11 Marksman Tier List


Tier 1

Lucian, Twitch, Xayah

  • Very high damage
  • High Playmaking potential
  • Survivability-dash/cloak/ult
  • Strong laning

Tier 1.5

Jinx, Draven, Varus, Ashe

  • Jinx is helped a lot by the crit item buffs and will be able to hit her necessary power spikes much sooner to help in sieging and mid-game fights.
  • Deaths Dance and Bloodthirster are buffed and thus Draven is strong—especially with picks like nautilus and maokai falling out of meta.
  • Varus and ashe will both be very strong this patch whether they rely on ER>runaans or Bork>runaans
  • Varus is just the slightly stronger and more carry oriented version of ashe

Tier 2

Ezreal, Vayne, Kog’Maw, Jhin

  • Kogmaw is very High damage but more situational comp-wise, can’t rely on soloq teams to build and play a comp effectively
  • Ezreal is too reliant on skill shots and can’t build crit, bork nerfed again
  • Jhin’s situational utility does not make up for his inconsistent range and damage
  • Vayne is too short range and slow build up

Tier 3

Miss Fortune, Sivir, Tristana, Corki

  • Trist is only relevant if you can snowball
  • After changes to her Q forcing her to build crit, Miss Fortune is less effective in lane making it harder to be strong for teamfights
  • Sivir has the most passive utility ult, will rarely be used effectively due to lack of team oriented play

Tier Buggy

Kalista, Mordekaiser

Both these champs would be top tier if they didn’t have an endless list of bugs. Pick them at your own risk, basically a 50/50 chance that your champ actually does what it’s supposed to do, if it works then you might win but if it doesn’t then you auto lose


League of Legends Patch 7.11 Tier List: Support

See Also: Support Masteries Guide


League of Legends Patch 7.11 tier list Support


Tier 1

Lulu, Nami, Thresh, Braum, Blitzcrank

  • More defensive/disengage oriented, which is good vs the common dive comps
  • Can play several different styles
  • Blitzcrank is typically labelled as the anti-meta support. The support meta rarely specifically benefits him but where he shines is abusing the squishy supports and doing very well against poke

Tier 2

Sona, Bard, Morgana, Leona

  • Nobody can dodge—Morg/Leo/Bard
  • Leona is just too tanky, incredible CC and free first blood in most lanes
  • Sona/Bard are strong laners and bring big CC in teamfights

Tier 3

Brand, Zyra

  • Brand/Zyra counter low elo players, free kills based on stupid opponents but relying on opponent mistakes is unfortunately not a legitimate strategy. You need to be able to be proactive as well as reactive

Tier 4

Taric, Soraka, Vel’Koz, Alistar, Tahm Kench

  • Morellos is OP in mid and damage supports build Liandry’s, both counters to healers
  • Vel’koz is the worst of the 4 mage supps.
  • Alistar Countered pretty hard by damage/lane bully supps. Really, only thing he does is save backliners from cc and is a psuedo bruiser

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