Complete Team Fight Tactics Champion Guide

Team Fight Tactics, Riots addition to the auto battler genre has been out since patch 9.13, a mode which has quickly become one of the most viewed games on Twitch. Riot has not left fans wanting more, with over 14 champion traits arriving at the launch of Team Fight Tactics. Here is the complete champion guide for team fight tactics.

Demon

Varus

The Arrow of Retribution

Tier 2

Cost: 2 gold

Ability: Piercing Arrow

  • Varus charges and fires an arrow, dealing damage to all enemies in a line.

Demon Origin

  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.

Ranger Class

  • Deploying multiple Rangers grants them a chance to gain a burst of attack speed, increasing with more Rangers.

Elise

The Spider Queen

Tier 2

Cost: 2 gold

Ability: Spider Form

  • Elise summons Spiderlings and transforms, gaining Lifesteal.

Demon Origin

  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.

Shapeshifter Class

  • Deploying enough Shapeshifters grants them health on transformation.

Morgana

The Fallen

 Tier 3

Cost:3 gold

Ability: Soul Shackles

  • Morgana fires chains to nearby enemies, dealing damage. If those enemies are still nearby after a short delay, she stuns them and deals damage again.

Demon Origin

  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.

Sorcerer Class

  • Sorcerers gain more mana than usual from attacking.
  • Deploying multiple Sorcerers grants your team ability power, increasing with more Sorcerers.

Evelynn

Agony’s Embrace

 Tier 3

Cost:3 gold

Ability: Last Caress

  • Evelynn deals damage to the three closest enemies and teleports away. Damage is increased against low health enemies.

Demon Origin

  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.

Assassin Class

  • Assassins sneak across the battlefield at the start of combat, placing themselves opposite from where they started.
  • Deploying multiple Assassins grants them increased critical strike damage, increasing with more Assassins.

Aatrox

The Darkin Blade

Tier 3

Cost:3 gold

Ability: The Darkin Blade

  • Aatrox cleaves the area in front of him, dealing damage to enemies inside it.

Demon Origin

  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.

Blademaster Class

  • Deploying multiple Blademasters grants their attacks a chance to hit extra times, increasing with more Blademasters.

Brand

The Burning Vengeance

 Tier 4

Cost:4 gold

Ability: Pyroclasm

  • Brand launches a bouncing fireball, damaging enemies hit.

Demon Origin

  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.

Elementalist Class

  • Elementalists gain more mana than usual from attacking.
  • Deploying enough Elementalists summons an Elemental to fight for you at the start of combat.

Swain

The Noxian Grand General

 Tier 5

Cost:5 gold

Ability: Demonflare

  • Swain transforms, draining health from all nearby enemies. At the end of his transformation, Swain sends out a burst of energy dealing damage to nearby enemies.

Demon Origin

  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.

Imperial Origin

  • Deploying multiple Imperials grants one random Imperial double damage.
  • Deploying every Imperial grants all of them double damage.

Shapeshifter Class

  • Deploying enough Shapeshifters grants them health on transformation.

Dragon

Shyvana

The Half-Dragon

 Tier 3

Cost:3 gold

  • Ability: Dragon’s Descent
  • Shyvana dashes and transforms, gaining Attack Damage and Attack Range. When transformed, her attacks set enemies on fire.

Dragon Origin

  • If you deploy both Dragons, they become immune to ability damage.

Shapeshifter Class

  • Deploying enough Shapeshifters grants them health on transformation.

Aurelion Sol

The Star Forger

 Tier 4

Cost:4 gold

Ability: Voice of Light

  • Aurelion Sol breathes a large blast of fire in a line, dealing damage to enemies.

Dragon Origin

  • Deploying both Dragons makes them immune to ability damage.

Sorcerer Class

  • Sorcerers gain more mana than usual from attacking.
  • Deploying multiple Sorcerers grants your team ability power, increasing with more Sorcerers.

Exile

Yasuo

The Unforgiven

 Tier 5

Cost:5 gold

Ability: Steel Tempest

  • Yasuo stabs forward, damaging two enemies in a line. On the third cast, Yasuo instead launches a tornado, dealing damage and knocking up enemies in a line.

Exile Origin

  • Exiles start combat with a shield if no other champions are adjacent to them at the start of combat.

Blademaster Class

  • Deploying multiple Blademasters grants their attacks a chance to hit extra times, increasing with more Blademasters.

Glacial

Braum

The Heart of the Freljord

 

  •  Tier 2
  • Cost:2 gold
  • Unbreakable
  • Braum creates a barrier that blocks a percent of incoming damage.
  • Glacial Origin
  • Deploying multiple Glacials grants their attacks a chance to stun their target, increasing with more Glacials.
  • Guardian Class
  • Deploying both Guardians grants armor to themselves and allies that start combat adjacent to them.

Lissandra

The Ice Witch

 

  •  Tier 2
  • Cost: 2 gold
  • Frozen Tomb
  • Lissandra encases the target in ice, damaging and slowing nearby enemies. Below half health, Lissandra instead encases herself, becoming untargetable.
  • Glacial Origin
  • Deploying multiple Glacials grants their attacks a chance to stun their target, increasing with more Glacials.
  • Elementalist Class
  • Elementalists gain more mana than usual from attacking.
  • Deploying enough Elementalists summons an Elemental to fight for you at the start of combat.

Ashe

The Frost Archer

 

 Tier 3

Cost:3 gold

 

  • Enchanted Crystal Arrow
  • Ashe fires an arrow that stuns and damages the first enemy hit. The stun is longer the further the enemy.
  • Glacial Origin
  • Deploying multiple Glacials grants their attacks a chance to stun their target, increasing with more Glacials.
  • Ranger Class
  • Deploying multiple Rangers grants them a chance to gain a burst of attack speed, increasing with more Rangers.

Volibear

The Thunder’s Roar

 

 Tier 33 gold

Thunder Claws

 

  • Volibear empowers his attacks to deal bonus damage that chains between enemies and applies on-hit effects
  • Glacial Origin
  • Deploying multiple Glacials grants their attacks a chance to stun their target, increasing with more Glacials.
  • Brawler Class
  • Deploying multiple Brawlers grants them extra health, increasing with more Brawlers.

Sejuani

Fury of the North

 

 Tier 44 gold

Glacial Prison

  • Sejuani creates a large glacial storm, stunning enemies within it after a short delay.
  • Glacial Origin
  • Deploying multiple Glacials grants their attacks a chance to stun their target, increasing with more Glacials.
  • Knight Class
  • Deploying multiple Knights lets them block damage from incoming attacks, increasing with more Knights.

Anivia

The Cryophoenix

 

 Tier 55 gold

Glacial Storm

 

  • Anivia channels a large hailstorm, damaging and slowing the attack speed of enemies inside of it.
  • Glacial Origin
  • Deploying multiple Glacials grants their attacks a chance to stun their target, increasing with more Glacials.
  • Elementalist Class
  • Elementalists gain more mana than usual from attacking.
  • Deploying enough Elementalists summons an Elemental to fight for you at the start of combat.

Robot

Blitzcrank

The Great Steam Golem

 

 Tier 22 gold

Rocket Grab

 

  • Blitzcrank pulls the furthest enemy to him and knocks them up.
  • Robot Origin
  • Robots start combat with full mana.
  • Brawler Class
  • Deploying multiple Brawlers grants them extra health, increasing with more Brawlers.

Imperial

Darius

The Hand of Noxus

 

Tier 11 gold

Decimate

  • Darius swings his axe, damaging nearby enemies and healing himself based off enemies hit.
  • Imperial Origin
  • Deploying multiple Imperials grants one random Imperial double damage.
  • Deploying every Imperial grants all of them double damage.
  • Knight Class
  • Deploying multiple Knights lets them block damage from incoming attacks, increasing with more Knights.

Katarina

The Sinister Blade

 

 Tier 33 gold

 

  • Death Lotus
  • Katarina channels and fires daggers at a number of nearby enemies, dealing damage and reducing their healing.
  • Imperial Origin
  • Deploying multiple Imperials grants one random Imperial double damage.
  • Deploying every Imperial grants all of them double damage.
  • Assassin Class
  • Assassins sneak across the battlefield at the start of combat, placing themselves opposite from where they started.
  • Deploying multiple Assassins grants them increased critical strike damage, increasing with more Assassins.

Draven

The Glorious Executioner

 

 Tier 44 gold

Spinning Axe

 

  • Draven throws a spinning axe on his next attack, dealing bonus damage. If Draven catches it, he automatically readies another Spinning Axe. Draven can have multiple Spinning Axes at once.
  • Imperial Origin
  • Deploying multiple Imperials grants one random Imperial double damage.
  • Deploying every Imperial grants all of them double damage.
  • Blademaster Class
  • Deploying multiple Blademasters grants their attacks a chance to hit extra times, increasing with more Blademasters.

Swain

The Noxian Grand General

 

 Tier 55 gold

Demonflare

 

  • Swain transforms, draining health from all nearby enemies. At the end of his transformation, Swain sends out a burst of energy dealing damage to nearby enemies.
  • Demon Origin
  • Deploying multiple Demons grants them a chance to burn away their target’s mana, dealing damage based on the amount of mana burned. This chance increases with more Demons.
  • Imperial Origin
  • Deploying multiple Imperials grants one random Imperial double damage.
  • Deploying every Imperial grants all of them double damage.
  • Shapeshifter Class
  • Deploying enough Shapeshifters grants them health on transformation.

Fiora

The Grand Duelist

 

Tier 11 gold

  • Riposte
  • Fiora becomes immune to damage and spells. After a short delay, she stuns and damages the closest enemy.
  • Noble Origin
  • Deploying multiple Nobles grants one random champion armor and on-attack healing.
  • Deploying every Noble grants your whole team armor and on-attack healing.
  • Blademaster Class
  • Deploying multiple Blademasters grants their attacks a chance to hit extra times, increasing with more Blademasters.

Garen

The Might of Demacia

 

Tier 11 gold

Judgment

 

  • Garen spins his sword, becoming immune to ability damage and dealing damage to nearby enemies.
  • Noble Origin
  • Deploying multiple Nobles grants one random champion armor and on-attack healing.
  • Deploying every Noble grants your whole team armor and on-attack healing.
  • Knight Class
  • Deploying multiple Knights lets them block damage from incoming attacks, increasing with more Knights.

Vayne

The Night Hunter

 

Tier 11 gold

Silver Bolts (Passive)

 

  • Vayne deals bonus true damage every third attack based on the enemy’s maximum health.
  • Noble Origin
  • Deploying multiple Nobles grants one random champion armor and on-attack healing.
  • Deploying every Noble grants your whole team armor and on-attack healing.
  • Ranger Class
  • Deploying multiple Rangers grants them a chance to gain a burst of attack speed, increasing with more Rangers.

Lucian

The Purifier

 

 Tier 22 gold

Relentless Pursuit

 

  • Lucian dashes away to safety and attacks an enemy twice, once with attack damage and once with ability power.
  • Noble Origin
  • Deploying multiple Nobles grants one random champion armor and on-attack healing.
  • Deploying every Noble grants your whole team armor and on-attack healing.
  • Gunslinger Class
  • Deploying multiple Gunslingers grants their attacks a chance to hit additional targets, increasing with more Gunslingers.

Leona

The Radiant Dawn

 

 Tier 44 gold

Solar Flare

 

  • Leona calls down a solar ray that damages and slows enemies inside it. The enemy in the center is stunned.
  • Noble Origin
  • Deploying multiple Nobles grants one random champion armor and on-attack healing.
  • Deploying every Noble grants your whole team armor and on-attack healing.
  • Guardian Class
  • Deploying both Guardians grants armor to themselves and allies that start combat adjacent to them.

Kayle

The Righteous

 

 Tier 55 gold

Divine Judgment

 

  • Kayle shields the weakest ally, making them immune to damage.
  • Noble Origin
  • Deploying multiple Nobles grants one random champion armor and on-attack healing.
  • Deploying every Noble grants your whole team armor and on-attack healing.
  • Knight Class
  • Deploying multiple Knights lets them block damage from incoming attacks, increasing with more Knights.

Shen

The Eye of Twilight

 

 Tier 22 gold

Spirit’s Refuge

 

  • Shen creates a zone around himself, allowing allies inside to dodge all attacks.
  • Ninja Origin
  • Deploying exactly one Ninja grants it attack damage.
  • Deploying every Ninja grants all of them even more attack damage.
  • Blademaster Class
  • Deploying multiple Blademasters grants their attacks a chance to hit extra times, increasing with more Blademasters.

Zed

The Master of Shadows

 

 Tier 22 gold

Razor Shuriken

 

  • Zed throws a shuriken, dealing damage to enemies in a line.
  • Ninja Origin
  • Deploying exactly one Ninja grants it attack damage.
  • Deploying every Ninja grants all of them even more attack damage.
  • Assassin Class
  • Assassins sneak across the battlefield at the start of combat, placing themselves opposite from where they started.
  • Deploying multiple Assassins grants them increased critical strike damage, increasing with more Assassins.

Kennen

The Heart of the Tempest

 

 Tier 33 gold

Slicing Maelstrom

 

  • Kennen summons a storm around him, dealing damage and stunning enemies inside of it.
  • Ninja Origin
  • Deploying exactly one Ninja grants it attack damage.
  • Deploying every Ninja grants all of them even more attack damage.
  • Yordle Origin
  • Deploying multiple Yordles causes attacks against them to sometimes miss, increasing with more Yordles
  • Elementalist Class
  • Elementalists gain more mana than usual from attacking.
  • Deploying enough Elementalists summons an Elemental to fight for you at the start of combat.

Akali

The Rogue Assassin

 

 Tier 44 gold

Five Point Strike

 

  • Akali throws shurikens in front of her, dealing damage. This ability can critically strike.
  • Ninja Origin
  • Deploying exactly one Ninja grants it attack damage.
  • Deploying every Ninja grants all of them even more attack damage.
  • Assassin Class
  • Assassins sneak across the battlefield at the start of combat, placing themselves opposite from where they started.
  • Deploying multiple Assassins grants them increased critical strike damage, increasing with more Assassins.

Graves

The Outlaw

 

Tier 11 gold

Buckshot (Passive)

 

  • Graves’ attacks deal increased damage and splash to nearby enemies.
  • Pirate Origin
  • Deploying enough Pirates grants you extra gold at the end of each round.
  • Gunslinger Class
  • Deploying multiple Gunslingers grants their attacks a chance to hit additional targets, increasing with more Gunslingers.

Pyke

The Bloodharbor Ripper

 

 Tier 22 gold

Phantom Undertow

 

  • Pyke dashes behind the furthest enemy, creating an afterimage that stuns enemies it passes through.
  • Pirate Origin
  • Deploying enough Pirates grants you extra gold at the end of each round.
  • Assassin Class
  • Assassins sneak across the battlefield at the start of combat, placing themselves opposite from where they started.
  • Deploying multiple Assassins grants them increased critical strike damage, increasing with more Assassins.

Gangplank

The Saltwater Scourge

 

 Tier 33 gold

Powder Keg

 

  • Gangplank periodically creates barrels. On cast, Gangplank detonates the barrels, damaging nearby enemies.
  • Pirate Origin
  • Deploying enough Pirates grants you extra gold at the end of each round.
  • Blademaster Class
  • Deploying multiple Blademasters grants their attacks a chance to hit extra times, increasing with more Blademasters.

Miss Fortune

The Bounty Hunter

 

 Tier 55 gold

Bullet Time

  • Miss Fortune channels and fires several waves of bullets, damaging enemies in a cone.
  • Pirate Origin
  • Deploying enough Pirates grants you extra gold at the end of each round.
  • Gunslinger Class
  • Deploying multiple Gunslingers grants their attacks a chance to hit additional targets, increasing with more Gunslingers.

Mordekaiser

The Iron Revenant

 

Tier 11 gold

Obliterate

 

  • Mordekaiser slams his mace in front of him, dealing damage to two enemies in a line.
  • Phantom Origin
  • Deploying enough Phantoms curses a random enemy at the start of combat, dropping their starting health.
  • Knight Class
  • Deploying multiple Knights lets them block damage from incoming attacks, increasing with more Knights.

Kindred

The Eternal Hunters

 

 Tier 44 gold

Lamb’s Respite

 

  • Kindred creates a zone around herself that prevents allies from dying.
  • Phantom Origin
  • Deploying enough Phantoms curses a random enemy at the start of combat, dropping their starting health.
  • Ranger Class
  • Deploying multiple Rangers grants them a chance to gain a burst of attack speed, increasing with more Rangers.

Karthus

The Deathsinger

 

 Tier 55 gold

Requiem

 

  • Karthus deals damage to a number of random enemies after a long channel.
  • Phantom Origin
  • Deploying enough Phantoms curses a random enemy at the start of combat, dropping their starting health.
  • Sorcerer Class
  • Sorcerers gain more mana than usual from attacking.
  • Deploying multiple Sorcerers grants your team ability power, increasing with more Sorcerers.

Warwick

The Uncaged Wrath of Zaun

 

Tier 11 gold

Infinite Duress

 

  • Warwick pounces onto the lowest health enemy, stunning and damaging them while healing himself.
  • Wild Origin
  • Deploying multiple Wilds grants them attack speed as they attack.
  • Deploying enough Wilds grants your whole team attack speed as they attack.
  • Brawler Class
  • Deploying multiple Brawlers grants them extra health, increasing with more Brawlers.

Nidalee

The Bestial Huntress

 

Tier 11 gold

Primal Surge

 

  • Nidalee heals herself and the weakest ally, then transforms, gaining Attack Damage.
  • Wild Origin
  • Deploying multiple Wilds grants them attack speed as they attack.
  • Deploying enough Wilds grants your whole team attack speed as they attack.
  • Shapeshifter Class
  • Deploying enough Shapeshifters grants them health on transformation.

Ahri

The Nine-Tailed Fox

 

 Tier 22 gold

Orb of Deception

  • Ahri fires an orb in a line that returns to her, damaging enemies it passes through.
  • Wild Origin
  • Deploying multiple Wilds grants them attack speed as they attack.
  • Deploying enough Wilds grants your whole team attack speed as they attack.
  • Sorcerer Class
  • Sorcerers gain more mana than usual from attacking.
  • Deploying multiple Sorcerers grants your team ability power, increasing with more Sorcerers.

Rengar

The Pridestalker

 

 Tier 33 gold

Savagery

 

  • Rengar leaps to the weakest enemy and stabs them for bonus damage. After dealing damage, Rengar gains attack speed and critical strike chance.
  • Wild Origin
  • Deploying multiple Wilds grants them attack speed as they attack.
  • Deploying enough Wilds grants your whole team attack speed as they attack.
  • Assassin Class
  • Assassins sneak across the battlefield at the start of combat, placing themselves opposite from where they started.
  • Deploying multiple Assassins grants them increased critical strike damage, increasing with more Assassins.

Gnar

The Missing Link

 

 Tier 44 gold

GNAR!

 

  • Gnar transforms, gaining health and attack damage, and jumps behind the furthest enemy, damaging and shoving enemies backwards.
  • Wild Origin
  • Deploying multiple Wilds grants them attack speed as they attack.
  • Deploying enough Wilds grants your whole team attack speed as they attack.
  • Yordle Origin
  • Deploying multiple Yordles causes attacks against them to sometimes miss, increasing with more Yordles
  • Shapeshifter Class
  • Deploying enough Shapeshifters grants them health on transformation.

Kha’Zix

The Void Reaver

 

Tier 11 gold

Taste Their Fear

  • Kha’Zix slashes the closest enemy, dealing bonus damage to enemies that are alone.
  • Void Origin
  • Deploying enough Voids lets your team ignore some of their targets’ armor.
  • Assassin Class
  • Assassins sneak across the battlefield at the start of combat, placing themselves opposite from where they started.
  • Deploying multiple Assassins grants them increased critical strike damage, increasing with more Assassins.

Kassadin

The Void Walker

 

Tier 11 gold

Nether Blade (Passive)

  • Kassadin’s attacks steal mana from enemies, converting it into a shield.
  • Void Origin
  • Deploying enough Voids lets your team ignore some of their targets’ armor.
  • Sorcerer Class
  • Sorcerers gain more mana than usual from attacking.
  • Deploying multiple Sorcerers grants your team ability power, increasing with more Sorcerers.

Rek’Sai

The Void Burrower

 

 Tier 22 gold

Burrow

  • Rek’Sai burrows for a short duration, becoming untargetable and healing herself. When Rek’Sai unburrows, she deals damage and knocks up the closest enemy.
  • Void Origin
  • Deploying enough Voids lets your team ignore some of their targets’ armor.
  • Brawler Class
  • Deploying multiple Brawlers grants them extra health, increasing with more Brawlers.

Cho’Gath

The Terror of the Void

 

 Tier 44 gold

Rupture

  • Cho’Gath ruptures an area, stunning and damaging enemies inside of it.
  • Void Origin
  • Deploying enough Voids lets your team ignore some of their targets’ armor.
  • Brawler Class
  • Deploying multiple Brawlers grants them extra health, increasing with more Brawlers.

Tristana

The Yordle Gunner

 

Tier 11 gold

Explosive Charge

Tristana places a bomb on her current target that detonates after several attacks, damaging nearby enemies.

Yordle Origin

Deploying multiple Yordles causes attacks against them to sometimes miss, increasing with more Yordles

Gunslinger Class

Deploying multiple Gunslingers grants their attacks a chance to hit additional targets, increasing with more Gunslingers.

 


Lulu

The Fae Sorceress

 

 Tier 22 gold

Wild Growth

  • Lulu grants an ally bonus health, knocking up enemies near them.
  • Yordle Origin
  • Deploying multiple Yordles causes attacks against them to sometimes miss, increasing with more Yordles
  • Sorcerer Class
  • Sorcerers gain more mana than usual from attacking.
  • Deploying multiple Sorcerers grants your team ability power, increasing with more Sorcerers.

Poppy

Keeper of the Hammer

 

 Tier 33 gold

Keeper’s Verdict

 

  • Poppy swings her hammer, damaging and knocking up the closest enemy.
  • Yordle Origin
  • Deploying multiple Yordles causes attacks against them to sometimes miss, increasing with more Yordles
  • Knight Class
  • Deploying multiple Knights lets them block damage from incoming attacks, increasing with more Knights.

Veigar

The Tiny Master of Evil

 

 Tier 33 gold

Primordial Burst

 

  • Veigar blasts an enemy with magical energy, dealing damage. This spell instantly kills them if they are a lower star level than Veigar.
  • Yordle Origin
  • Deploying multiple Yordles causes attacks against them to sometimes miss, increasing with more Yordles
  • Sorcerer Class
  • Sorcerers gain more mana than usual from attacking.
  • Deploying multiple Sorcerers grants your team ability power, increasing with more Sorcerers.

 

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