Here’s the Patch 7.11 Rundown: Champion Nerfs and Buffs
0:00 – Rek’Sai adjust/buff
5:26 – Kindred buff
11:52 – Malzahar nerf
15:51 – Ahri nerf
17:25 – Caitlyn nerf
18:34 – Dr. Mundo buff
19:22 – Lee Sin buff
20:14 – Lucian nerf
21:28 – Malphite buff
22:04 – Maokai buff
24:57 – Renekton buff
25:36 – Sion buff
27:05 – Syndra nerf
28:33 – Yasuo nerf
29:37 – Zac nerf
Patch 7.11 Rundown: Item Nerfs and Buffs
32:17 – Abyssal Scepter -> Abyssal Mask
32:26 – Banshee’s Veil nerf
34:35 – Blade of the Ruined King nerf
36:50 – Ninja Tabi nerf
37:45 – Nomad’s Medallion buff
39:30 – Scoreboard Minion Kill Tracking
40:16 – 10 Ban System
41:51 – Wrap-Up
Patch 7.11 Champion nerfs/buffs descriptions
Rek’sai will no longer be a tanky jungler, these changes make her more well suited for stacking AD in her build. She will be more inclined to build things like Warrior, Black Cleaver, and Death’s Dance.
Kindred gets much more benefit from her stacks now but also doesn’t get hurt as much from being denied stacks. Her AD scaling was increased enough that she is able to still be relevant based on her gold put into items instead of being completely reliant on stacks to increase her damage.
Malzahar is changed so that his W-Voidlings are no longer spammable and he is now more reliant on his other abilities for damage. This makes him much worse at support, most likely eliminating him from that position.
Ahri has been a dominant force in the mid lane for several patches and has deserved these nerfs for a long time. Makes her a little more reliant on landing E-Charm to get damage rather than her W-Fox Fire and R-Spirit Rush
Caitlyn received very minor nerfs; her headshot passive no longer stacks quicker from using Runaan’s. Will likely result in just a build change from Runaan’s to Statikk Shiv, very slight power change.
Dr. Mundo received buffs to his AD scaling and his W damage, does not fix any core issues and likely won’t make him any stronger, more of a buff to jungle Mundo than top.
Lee Sin’s W-Safeguard was changed so that players with higher ping can use the ability on wards more consistently.
Lucian’s mana cost on Q was increased. This change makes the Essence Reaver build better than the Bork build.
Malphite gained increased armor scaling on his E.
Maokai received a lot of adjustments to his E and his passive, ultimately resulting in better scaling with HP instead of AP. This is intended to influence him to build tanky instead of like a mage resulting in his support capabilities to drift away and his top lane tank capabilities to return.
Renekton received lot’s of bug “fixes” in the last two patches, in this patch those “fixes” were reverted. The things that were changed were not actually bugs and ended up removing a lot of animation cancels, he is better now that he has them back.
Sion’s W scaling was increased and the CD was decreased.
The width of Syndra’s W was reduced, effectively changing nothing about the champion.
Yasuo can no only store charges on his Q for 6 seconds instead of the previous 10, does not impact much in-game.
The indicator on Zac’s E slingshot shows up sooner to give enemy players a better warning of when he will be flying in.
Patch 7.11 Item Changes descriptions
Banshee’s Veil price was increased as well as the MR, net decrease in value.
Blade of the ruined king (Bork) lost 5% Lifesteal.
Ninja Tabis lost 2% damage reduction.
Patch 7.11 Additional content description
The scoreboard no longer recognizes things like Elise Spiderlings or Heimerdinger turrets as CS.
10 ban system was implemented into normal games on NA server allowing each player in the game the chance to ban a champion, it will be released for ranked and other servers shortly.